Easy Anti Cheat Games List
If necessary, add Easy Anti-Cheat and the game folder to your firewall exception list or temporarily disable your firewall. Sometimes connection issues are caused by incorrect network router settings. For further assistance, contact your Internet Service Provider. After i hit play in Origin, i see Easy Anti-Cheat banner and then after some couple of seconds it closes and Origin pops up back and it doesn't open the game itself. UPDATE 3: I guess this is it boys. Time has come to go and play some other games and don't look back. They released a patch for Ape.
Whether this persuades you that VALORANT is safe or that you should be more wary in other games, here is a list of other popular games that use kernel-level anti-cheat systems, specifically Easy Anti-Cheat and BattlEye: - Apex Legends (EAC). If necessary, add Easy Anti-Cheat and the game folder to your firewall exception list or temporarily disable your firewall. Sometimes connection issues are caused by incorrect network router settings. For further assistance, contact your Internet Service Provider. Update Windows System files that the game relies on may be missing.
With the current in-progress community development effort to get Easy Anti-Cheat working in the Wine / Proton compatibility layers, they continually hit new milestones.
Starting off getting one game to progress at low performance back in late June, they shared another big update recently. Going by what they said on Twitter it appears multiple titles have become playable on Linux including: Apex Legends, For Honor, Paladins, Cuisine Royale, Halo: The Master Chief Collection (single-player already works fine though), Rust and Dead By Daylight.
The key thing is, they're absolutely not trying to circumvent Easy Anti-Cheat in any way but get Wine into a state where it understands what EAC is actually doing. As one of the developers working on it, David Torok, mentioned on Discord:
This work is not about bypassing or circumventing EAC's protection in any way. The changes we are making to wine are about improving wine, and not hacking around things just to get EAC running. In the process of doing so, we are trying to make sure EAC receives correct information from wine so that detections can work as expected. We aim to make all our changes as upstream compatible as possible. Based on all of that, as we go forward, hopefully the list of EAC versions we are compatible with will grow without breaking support for any particular version.
YouTube creator Xpander recently made a video to actually show the heavy work-in-progress code in Apex Legends on Linux showing that it does in fact work.
Direct Link
Lower performance though due to shader compilation, something Valve have been working around in the Steam Client with the background processing feature. If you wish to try yourself, keeping in mind it's very experimental and entirely possible you will get banned, you can find the info in the VKx Discord.
Personally though I would advise waiting and patience on it. Although it may be quite an exciting development, since this does not have the backing of Epic Games (since they own EAC) we have no idea how this will be handled if/when it gets upstreamed into Wine and makes its way into Proton. As long as it does allow EAC to work, it should hopefully not cause issues but it sounds like we're some ways off from that stage yet.
Article taken from GamingOnLinux.com.Currently, the Wine and Proton compatibility layers for Linux don't work with Easy Anti-Cheat and we have something of an update on the status for you.
Easy Anti-Cheat is one of the most widely used systems to reduce cheating in games, it's available in some form for actual Linux builds of games but it's something of a sore spot for Wine and Proton. Some time ago, it was confirmed that Valve and the Easy Anti-Cheat team were planning to work together to get the situation sorted, Epic Games later confirmed Easy Anti-Cheat was still supported on Linux for native builds too after it appeared that was stopping. Since then, we've not really heard anything officially on it.
However, over on Reddit, user Guy1524 who happens to work for CodeWeavers (who work on Wine / Proton) gave a personal update on their own clearly unofficial (EAC themselves are not involved) progress to get Easy Anti-Cheat working.
At this point, EAC will load, correctly process an IOCTL in which the loader sends an encrypted 'internal dll', which it expects the driver to inject into the game process. EAC will then correctly map this dll when the process loads, and try to initialize it. This is the point where it is failing right now (the internal dll will yield an error), but we seem to be really close to the end of the initialization function, and once blitzcrank finishes devirtualizing it, we should be able to quickly get the function to succeed. In theory, if all goes to plan, the game should then launch, and be able to load the EAC library through the hooks setup by the internal DLL / kernel.
Wine (and so Proton) has always been a game of cat and mouse for Windows games on Linux, a constant game of catch-up as developers do new and different things and break compatibility. Anti-cheat tools add another layer of complexity that can cause more problems. The issue here, is that even if they manage to get it hooked up and working, EAC could end up doing something to block it if they don't like how it's operating. This is actually something that Epic Games Founder and CEO, Tim Sweeney, mentioned on Twitter when asked about it:
We'd be fully supportive of these efforts if confident they wouldn't lead to the worst-case scenario, which is a significant increase in cheating that we have no ability to detect.
If they manage to get Easy Anti-Cheat properly working with Wine and Proton, it would open up yet another big world of gaming on Linux. I think we can all agree that would be a great thing until the day our market share rises enough that more game developers support Linux directly. Somic the hedgehog somic forces game cheat level burst.